Marcy Artistics

Tribusthau! Hello, I'm Marcy!

I'm a multifaceted digital artist based in Berlin, Germany.

I do 2D illustration and animation, 3D modelling, and conlang creation.

Looking for work in the games
and animation industry!

About Me

Marcy M.

  • Illustrative Designer

  • Digital artist of ten years

  • Deep passion for games and game design

  • Creates languages and nerds about them a lot

  • Enjoyer of TTRPGs

  • Makes music as a hobby

Contact

Projects

Thauma-Arcana

Video

Artist, Animator, Game Designer

My finals' project at the Akademie für Illustration & Design Berlin.

This was a quasi-multimedia project, consisting mainly of a trailer and a website for a fictional, conceptual video game.

I designed the mechanics of the conceptual game, to give a cohesive basis for the visuals of this trailer. Story-boarding, character design and animation, UI design, the trailer editing and its dramaturgy are all accredited to me.


Parry Keet

Artist, Animator, Composer

Parry Keet is a rhythm game created for Furry Game Jam #1.

You play as Parry Keet, the orange avian space rogue, deflecting projectiles at your rival, Blaster Eagle, to the beat of the music.

I created the concept art for both bird characters, animated Parry Keet,
illustrated the background, and did the cover art for the game.
Plus, I made one of the two songs in the game.


Animation Reel

Video

Illustrative Works

Click on the images to get a closer look.

3D Works

Click on the images to get a closer look.

Conlang Reel

Click on the images to get a closer look.

Classical Draconic

Video

A naturalistic conlang, created for my partner, Levian, and her fantasy writing projects. It is spoken by ancient dragons, and has evolved into the modern draconic tongues since.

Transcription

Go n’e?

[gɔ ne]

What's this?

gon=e
Q=DET.PROX


Rolèmo, nànosre lūmo trostëmōibe fīzmo.

[roˈlɛmo ˈnanɔsrɛ ˈluːmo tɾostəˈmoːibe fiːzmo]

We're already awake.

rolèmo nà-nosre lūmo trostëmōibe fī-zmo
already PL-eye shine be.with.PPRT 1PL.I-COP


Sòwe-hiàwheno klēnvo.

[ˈsowɛ çiˈawhɛnɔ ˈkleːnvɔ]

An unexpected surprise.

sòwe hiàwh-eno kl-ēnvo
tail bite-SGV NEG-see.FPRT


Pàwmahrièymo, hërolèfho dë tevàveihtòrtşe.

[ˌpawmaxɾiˈejmo həɾoˈlefhɔ də tɛˌvavɛ.içˈtort͡ʃɛ]

It seems fate has brought us together.

pàwmahrièymo hërolèfho dë tevà-vei-htòrtşe
apparently AUG.turning DEF.IV 3.IV-1PL.I-collect


Yëgèswë, hùmo wàyanh’om şi forèslio biwèj dùmvo.

[jəˈgeswə ˈhumo ˈwajaŋhɔm ʃi foˈɾeslio biweʒ dumvɔ]

Shame the circumstances could not have been more pleasant.

yëgèswë hùmo wàyanh=om şi forèslio biwèj dùmvo
shame state coil.PASS=DEF.V NEG please exceed COP.SUBJ


Kaspëbènkëbe pëgozmo, lēwi sūh më mòrvo-bo.

[kaspəˈbeŋkəbe pəˈgɔzmo ˈleːwi ˈsuːx mə ˈmɔrvɔbɔ]

You have been chosen to carry on the blue flame.

kaspëbènkëbe pëgo-zmo lēwi sūh më mòrvo bo
mark.PPRT 2.III-COP fire blue DEF.I carry ITNV


Tàsro-tàsho, klëvorne pëgoşse.

[ˈtasrɔ ˈtasxɔ kləˈvɔrnɛ pəˈgoʃːɛ]

Please accept my blessing.

tàsro tàsho klë-vorne pëgo-şse
tail.PL claw.PL 1SG.I-power 2.III-obtain


Kluàwre, sòwe mòrtro hōz-hōz kōpoyoynāve, mūge ròmpëne.

[kluˈawrɛ ˈsowɛ ˈmɔrtɾɔ hoːz hoːz ˌkɔpojojˈnaːvɛ ˈmuːge ˈrompəne]

Good to finally meet you face to face, new sister.

kl-uàwre sòwe mòr-tro hōz~hōz kō-poyo-ynāve mūge ròmpëne
1SG.I-happy tail AGR-with face~to.face 1SG.I-2.III-meet sibling new


Fùlasnë mīmise tevaffèyppe, rōggo diòtro shi palèrkëbe kōdëmōibe.

[ˈfulasnə ˈmiːmisɛ tevafːˈeypːɛ ˈrɔːgːɔ diˈɔtɾɔ ʃi paˈlerkəbe koːdəmoːibe]

I haven't had a conversation in decades.

fùlasnë mīmise teva-ffèyppe rōggo diò-tro shi palèrkëbe kōdëmōibe
spring count.PL 3.IV-fly.PPTR dragon.PL AGR-with NEG speak.PPTR 1SG.I-COP.PPTR